D2 only has limited references to the story of D1. Still, it's perfectly possible to play D3 without touching either of the previous games. Much of the story of D3 relies on familiarity with D1 and D2. D2 requires a bit more thought for your builds, feels more balanced overall, and needs better tactics to overcome certain foes (because immunities are a thing in later difficulties), whereas D3 is just about getting the biggest DPS numbers you can. D3 is more arcade-y, and has a kinda dumbed-down feel because nothing about your character build is really permanent (you can swap your stats around pretty much whenever). Graphics aside, Diablo II is a much better game than Diablo III, in my opinion. I personally liked barbarian in normal difficulty, but always ended up with demon hunter or wizard for end game. For campaign starter class, pick whichever class looks the most fun. You’ll have a fantastic time playing D3, then have an entire holy shit experience when trying D2.įor D3 nowadays, you could clear the normal campaign in 10-20 hours while taking your time as a new player, I’d guess. Game design has come a long way but I’m really hoping that Diablo IV has that unrefined edge that my fellow Diablo no-lifers need in order for it to surpass the genre-defining aspects of D2. They were riding their high from WoW in game design and really misread their D2 player base when trying to copy WoWs success with the Diablo franchise.ĭiablo 2 is much more unforgiving and raw in the player experience. It’s got an incredibly accessible learning curve, but at the expense of significantly deep depth. It’s the perfect intro to ARPG genre nowadays. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Threadĭ3 is the epitome of blizzards ‘easy to learn, hard to master’ mantra from the WoW generation.
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